The reason that this is placed at #1 is that the level is EXCRUCIATINGLY LONG while also having gameplay that requires very precise movements.
The reason that this is placed at #2 is that the level has an insanely fast wave part which is extremely precise, followed by click consistency and then straightfly. But this is only #2 because of how short the level is.
The reason that this is placed at #3 is that the level has insane wave parts and timings that makes the level stupidly hard!
The reason that this is placed at #1 is that the level requires 3000fps to make most of the jumps possible while also limiting your vision and destroying your eyes basically.
Last edit on 13/02/2022 14:02 DD/MM/YYYY